I’m having an issue where some rust modules will continually rebuild because they are detecting a change in the CC environment variable.
cargo build my repository, it will rebuild blake3 (some random module I need). If I immediately do it again, it doesn’t rebuilt. If I edit any file in my workspace, blake3 will rebuild.
Is there any sort of statefulness around environment variables tied to working directory state that folks are aware of? Any other ideas on what could be going wrong.