For what it’s worth, and even though I don’t understand all this driver and opengl matter, I managed to get sweethome3d working by setting the environment variable: MESA_GL_VERSION_OVERRIDE=2.1
For what it’s worth, and even though I don’t understand all this driver and opengl matter, I managed to get sweethome3d working by setting the environment variable: MESA_GL_VERSION_OVERRIDE=2.1