So I installed linux-wallpaperengine through my NixOS config because I was having trouble figuring out how to compile it from scratch, but the store package doesn’t have full functionality. linux-wallpaperengine requires you to copy the original WE assets folder into the same folder as the binary, but I can’t do that in the store directory because it’s read-only. So, what should I do? Should I just rebuild it outside of the store, should I remount the store in read-write mode and copy in the folder that way? Any help is appreciated!
Looks like you can set the assets directory with -a
: linux-wallpaperengine/src/WallpaperEngine/Application/CApplicationContext.cpp at 4a063d0b84d331a0086b3f4605358ee177328d41 · Almamu/linux-wallpaperengine · GitHub
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