How to opengl with an autopatchelf application?

So all of us Zoom-us users are having some issues with it:

Some of the issues are probably not related to opengl, but I have a suspicion that something upstream changed and now the latest version won’t launch if it’s not aware of the system’s support for opengl? I tried all kinds of things and I once managed to get a window to appear! But nothing better then that.

Should I use addOpenGLRunpath? Should I put it after or before the qt wrapping? Should I use libGL instead of addOpenGLRunpath? Do they serve similar purposes? How does addOpenGLRunpath work along with autopatchelfHook?