Hello, I am still pretty new to NixOS. I just installed godot through my
configuration.nix, I have git cloned my game and opened it in godot, all of that works fine, I can even play the game by clicking the play button.
My issue is that when I try to export the game it will create a binary, but when I try to run it, my shell will say “zsh: no such file or directory: ./Client.x86_64”. I have then tried to use ldd on the file and get the following output
linux-vdso.so.1 (0x00007ffcf3edb000) libc.so.6 => /nix/store/0c7c96gikmzv87i7lv3vq5s1cmfjd6zf-glibc-2.31-74/lib/libc.so.6 (0x00007f6f52092000) /lib64/ld-linux-x86-64.so.2 => /nix/store/0c7c96gikmzv87i7lv3vq5s1cmfjd6zf-glibc-2.31-74/lib64/ld-linux-x86-64.so.2 (0x00007f6f52253000) libXcursor.so.1 => not found libXinerama.so.1 => not found libXrandr.so.2 => not found libXrender.so.1 => not found libX11.so.6 => not found libXi.so.6 => not found libasound.so.2 => not found libpulse.so.0 => not found libGL.so.1 => not found libpthread.so.0 => /nix/store/0c7c96gikmzv87i7lv3vq5s1cmfjd6zf-glibc-2.31-74/lib/libpthread.so.0 (0x00007f6f5206f000) libdl.so.2 => /nix/store/0c7c96gikmzv87i7lv3vq5s1cmfjd6zf-glibc-2.31-74/lib/libdl.so.2 (0x00007f6f5206a000) libm.so.6 => /nix/store/0c7c96gikmzv87i7lv3vq5s1cmfjd6zf-glibc-2.31-74/lib/libm.so.6 (0x00007f6f51f27000)
I am really not sure what to do and what this means. Is it my system that can’t find these libraries? Is it because the game have not been compiled with them? If someone could help that would be much appreciated