Minecraft development environment (Forge) fails to set up EGL

Hello, I’m trying to get a Minecraft mod development environment working, but currently it fails to init with GLFW error: [0x10006]EGL: Library not found. (And later Authorization required, but no authorization protocol specified) I assume I’m missing some library from buildInputs or NIX_LD_LIBRARY_PATH but I have no idea what.

My shell.nix:

{ pkgs ? import <nixpkgs> {} }:

let
  jdk = pkgs.jdk17;
  gradle = pkgs.gradle.override {
      java = pkgs.jdk17;
    };
  libs = with pkgs; [
    stdenv.cc.cc
    openssl
    libglvnd
    libGL
    pipewire
    glfw
    openal
  ];
in 
pkgs.mkShell {
  buildInputs = [
    jdk
    gradle
  ] ++ libs;
  NIX_LD_LIBRARY_PATH = pkgs.lib.makeLibraryPath libs;
  NIX_LD = pkgs.lib.fileContents "${pkgs.stdenv.cc}/nix-support/dynamic-linker"; 
  # ^--- when using direnv, this line will require the 'use flake --impure' option.
  shellHook = ''
      export JAVA_HOME=${pkgs.jdk17}
      PATH="${pkgs.jdk17}/bin:$PATH"
    '';
}

I’m using a wayland-based graphics environment with Xwayland enabled (Plasma) and normal modded Minecraft launched through Prism works without a problem.